===== Missiles =====
Missiles are expendable munitions.
Attack missiles have a variety of properties:
* **Damage** yield is the amount of damage inflicted on targets within the Area of Effect.
* **Range** describes how far the missile can travel, generally you want to launch at targets well within range to compensate for target movement.
* **Speed** describes how quickly it moves towards a target.
* **Cooldown** describes how much time the launcher takes between firings to prepare the next launch.
* **Seeker** determines how the missile acquires targets and when it may be fired: Targetted, requiring a target prior to launch or Autonomous which relies on the missile's onboard systems.
* **Swarming** refers simply to missiles which release multiple warheads. There are always eight warheads released. Note: warhead behavior is detailed in other columns such as dumbfire, heat-seeking, etc.
* **Guidance** determines how a missile tracks and follows targets: Heat seeking missiles will attempt to attack the nearest warm target, Image Recognition or Standard Guidance will follow a specific target primarily based on its appearance, Dumb-fire have no guidance at all and will travel in direction of launch without maneuvering relying on the pilot's intuition of target movement.
* **Fusing** controls detonation, most missiles detonate when they impact a target. Proximity fusing will detonate when the missiles gets close enough to the target, generally once it's already missed impact and is getting farther away. A few missiles may be Manually Triggered to detonate remotely, also known as synaptic triggering.
Some missiles have extremely powerful detonations which affect large areas the size of this influence is noted by **Area of Effect**.
==== Missile Capabilities Table ====
^Name^Damage^Range^Speed^Swarm^Target^Guidance^Fusing^
|[[Banshee Missile|Banshee]]|74000|15|153|no|yes|standard|impact|
|[[Tomahawk Heavy Missile|TomahawkHvy]]|625000|43|196|no|no|standard|impact|
|[[Hornet Missile|Hornet]]|200000|31|186|no|yes|standard|impact|
|[[Thorn]]|15000|18|158|no|yes|standard|proximity|
|[[Typhoon Missile|Typhoon]]|240000|75|195|yes|yes|standard|impact|
|[[Firestorm Torpedo|FirestormTorp]]|1000000|99|165|no|no|standard|impact|
|[[Hammer Heavy Torpedo|HammerHvyTorp]]|300000|76|253|no|no|standard|proximity|
|[[Flail Barrage Missile|FlailBarr]]|40000|58|486|yes|no|standard|impact|
|[[Boarding Pod|BoardingPod]]1|0|77|480|no|yes|standard|impact|
|[[Poltergeist Missile|Poltergeist]]|12000|13|250|yes|no|standard|impact|
|[[Wraith Missile|Wraith]]|1000000|51|170|yes|yes|heat seeker|proximity|
|[[Spectre Missile|Spectre]]|260000|24|228|no|yes|heat seeker|proximity|
|[[Shadow Missile|Shadow]]|560000|81|245|yes|no|standard|proximity|
|[[Ghoul Missile|Ghoul]]|52000|56|450|yes|no|standard|impact|
|[[Phantom Missile|Phantom]]|650000|53|212|no|no|standard|proximity|
|[[Sting]]|4000|40|257|no|yes|standard|proximity|
|[[Needle]]|7400|27|174|no|yes|standard|proximity|
|[[Windstalker Missile|Windstalker]]|30000|22|179|no|no|dumbfire|synaptic|
|[[Wildfire Missile|Wildfire]]|15000|33|246|no|no|standard|impact|
|[[Disruptor Missile|Disruptor]]|6000|40|514|no|yes|standard|impact|
|[[Hammerhead Missile|Hammerhead]]|1200000|86|172|no|yes|standard|impact|
|[[Beluga Missile|Beluga]]|100000|90|211|no|yes|standard|impact|
|[[Remote Guided Warhead|RemoteWarh]]|100000|80|142|no|no|standard|impact|
|[[Firefly Missile|Firefly]]|1500|25|576|no|no|dumbfire|proximity|
|[[Thunderbolt Missile|Thunderbolt]]|75000|78|195|no|yes|heat seeker|impact|
|[[Aurora Missile|Aurora]]|8000|19|589|no|no|dumbfire|synaptic|
|[[Tornado Missile|Tornado]]|400000|25|312|yes|no|dumbfire|proximity|
|[[Cyclone Missile|Cyclone]]|23000|60|148|no|yes|standard|proximity|
|[[Tempest Missile|Tempest]]|60000|62|195|no|no|standard|impact|
|[[Hurricane Missile|Hurricane]]|6000|30|471|no|yes|standard|proximity|
|[[Silkworm Missile|Sikworm]]|19000|28|190|no|yes|standard|impact|
|[[Mosquito Missile|Mosquito]]|200|15|590|no|yes|standard|impact|
|[[Firelance Missile|Firelance]]|4500|50|500|no|no|dumbfire|proximity|
|[[Wasp Missile|Wasp]]|8000|18|560|yes|yes|standard|impact|
|[[Rapier Missile|Rapier]]|1000|100|657|no|yes|standard|impact|
|[[Dragonfly Missile|Dragonfly]]|5000|19|250|no|yes|standard|proximity|
1[[Boarding Pod|Boarding pods]] are a "missile" which delivers marines from the firing ship to the target.